![]() ![]() You’d keep the planeswalkers, but be better suited for providing a consistent creature-threat, with blue providing value cards like Which’d mean you could run a single copies of You’d be able to grab whatever you needed with I think a strong potential avenue for you to go down would be a mono-blue tron-artifact build. It just really feels like the Etched creatures require a massive amount of setup for very little gain… Also the only creature that needs the counters is You can’t rely onīecause the opponent will often kill it well before it gets a chance to tap. The problem with the “Etched people†is that most of them do almost nothing unless you can generate 5 colors of mana, which your deck is going to really struggle to do. ![]() Eldrazi-Tron, on the other hand, runs 24 lands - and that archtype much more closely resembles your gameplan (they just run Green-Tron is running 17 lands, but they make up for it with over 1/3rd of their deck dedicated to digging for lands ( PoisonLexy I had a look on MtgGoldfish to see what the other tron decks are running for lands. That way you’ll find your win condition quickly, and have the fuel required to achieve it fast. This ties in with many of my suggestions above, bug you really want your artifacts to be cheap, and replace themselves. Relic of Progenitus is better than Tormod's Crypt here because it draws you a card. I get it helps with Mystic Forge but that feels far too narrow a use-case (Personally i’d also ditch the forge). It’s not an artifact, and most your stuff is cheap. I don’t think you need Etherium Sculptor. You need Mirrodin Besieged to have a chance of winning: you should be running the full playset. I’m surprised you’re not running more copies of Salvage Titan - it seems like a great way to fill the grave and accelerate your win. Likewise, Chromatic Sphere and Chromatic Star hugely accelerate your gameplan - you could easily end up running a bunch of these effects and creating a very fast & consistent engine. Mishra's Bauble is also amazing for the same reason. The upcoming card Consider seems useful for this deck, for helping you find Mirrodin Besieged while also filling your graveyard. You’re never likely to mill your opponent out this way, and i’m not sure its a strategy you want to be pushing. I don’t think Altar of the Brood helps you here. This deck shuffles counters so much that it makes blocking a nightmare. I’m looking at this more than creature removal because this deck loves to force bad blocks. If I were to swap Rip Apart, I think i would add Nature's Claim, Force of Vigor, Abrade, and/or Dromoka's Command (because of instant speed +1/+1). I find myself leaning most on Walking Ballista to mow down the field. Meteor Golem is a catch- all removal that is cheated most of the time. Same story with Terror of the Peaks, which pings when a creature enters the battlefield. Alibou, Ancient Witness pings any target based on the number of tapped artifacts, which is plenty most of the time. Remember, I can also use Oswald Fiddlebender to tutor for a draw based artifact.Īs for removal, I can see your point. Each of the above artifacts are great targets for recycling loops. Goblin Engineer tutoring Ichor Wellspring steps up a strong draw engine. ![]() More importantly, all of these cards are recurrable. Esper Sentinel acts as a artifact-based Mystic Remora and Solemn Simulacrum ramps and draws a card. Chromatic Sphere, Chromatic Star, Ichor Wellspring, and Soul-Guide Lantern are my cheaper draw cards. Though it doesn’t have instants that draw, this deck has plenty of tutoring and recycling. However, I do have Ugin, the Spirit Dragon to acts as a board wipe if I need it.Īs for draw effects, I think this deck has more than you might think. I play board wipes in combo or control decks. As well, there is no efficient way to tutor a board wipe in Naya. If I need to wipe the board as the aggro player, I’m already behind, as it is. My philosophy on board wipes is this I’m the aggro/mid-range player and they can boardwipe me. I take it you're going for full on synergy and relying on the table to take out threats when needed? Not to say you don't have removal or draw, just seems on the lighter side. I don't see too much draw, removal or wipes in your deck. I’m willing to swap this with something else for testing purposes. However, it is sorcery speed and doesn’t have a colorless cost. Rip Apart has the flexibility that I want in my removal. As for Rip Apart, it has been good enough. I think I went through a phase where most of my decks had SDT and didn’t use it properly. Thanks for stopping by! Sensei's Divining Top is a good suggestion. Gonna Need A Bigger Playmat | *Primer* 1 year ago
0 Comments
Leave a Reply. |